Modular features- you can choose to disable Hitsounds, Hitmarkers, or Crosshairs, or keep any combination of these features enabled, as you like.Customizable hitsound for headshots, crits, kills, nonlethal hits, or combinations thereof.Customizable hitmarker colors* for headshots, crits, kills, nonlethal hits, or combinations thereof.Customizable hitmarker image for hits versus kills.Can display hitmarkers in the world space, similar to GTFO.red when aiming at enemies, blue when aiming at teammates, green at civies, etc these colors can also be customized*) Dynamic Color: Crosshair can optionally change color based on targeted unit (eg.Bloom (cosmetic, does not reflect weapon accuracy due to the lack of bloom).Customize crosshairs by weapon type/firemode.ColorPicker is needed to change crosshair/hitmarker colors in settings, but is not required for ACH's main functionality.Advanced Crosshairs, Hitsounds, and Hitmarkers (also known as: 'Advanced Crosshairs and Hitmarkers', 'Advanced Crosshairs', or simply 'ACH') is a mod that adds the capability to display custom reticles, and visual/auditory feedback upon hitting an enemy, as well as making it relatively simple for users to add their own crosshairs, hitmarkers, and hitsounds.Ĭompatible with TdlQ's Enhanced Hitmarkers, in case you wanted to use the non-hitmarker aspects of ACH while also using TdlQ's Enhanced Hitmarkers.